In life designers have a tendancy to give their projects properties that evoke some type of anthropomorphic property. Something that feels like..., something that acts like...., or something that sounds such as.... All relating back towards a "cultural or humanistic" relationship.
The wall is to take on this idea in an emotional way. Through the use of technology we are able to bring "LIFE" to our project... artificial life.
When first encountering the wall, the onlooker experiences a light play that seems almost whimiscal in the way the colors intermingle and "dance" from panel to panel. One is to feel that the wall takes on a childish, playful excited emotion that congures up the thought of a dance, or PLAY* in it sense. The wall is enjoying its alone time in the way a child would allow there imagination to run wild.
However, once prevoked the wall takes apon a different character, a more agressive one. One that seems almost defensive yet excepting in its own way. The person experienceing the project is encountered by a change of light and the way that light reacts to its adjacent partner. The light speeds, becomes brighter, and even "jumps" in a random or more unpredictable way.
The wall not only starts to react one dimensionaly, but also two dimensionally as well. The wall flexs and pushes towards the approach and has a reaching effect to its encombant. This signifys its recognition of an individual and tells the individual about the acknowledgement of the persons presence. The closer one gets the more "aggressive" the reach as well as the more intense the light play.
When left alone, the wall acknowledges the retreat and reacts accordingly alowing its self to deflate and return to its capricious activities.
Monday, April 26, 2010
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